Combat

Combat is a game mechanic in Rogue Frontiers. It involves fighting animals and is one of the ways the player may become injured.

Combat mechanics

 * The location of the attack on the player's body is limited by the attacking creature's statistics. In other words, smaller animals cannot attack high up on the player's body, while larger animals can.
 * The strength of the player's armor on each area of their body affects the amount of damage received by an attack at each location.
 * Armor takes damage after being hit and can eventually be destroyed if not repaired.
 * Damage is calculated by a combination of the attacker's innate ability, the attacker's weapon rating, the defenders innate defense, and the defender’s armor.
 * Critical strikes are possible based on the weapon’s rating and the attacker’s rating.
 * Types of attacks and defenses are also taken into consideration.
 * In other words, some equipment is better to protect versus piercing damage whereas others are better at blunt protection. Conversely, some weapons are better at damaging against certain kinds of armor and weaker against others.